@start popup popstart event button 0, do_start2 @popstart @width=440 @x=20 @y=-100 Your troops now hold the Wheatfield and the Schoolhouse Ford, but scouts bring word that Cutler's Brigade is approaching through the orchard to the northeast. You must hold this ground until 12:00. @do_start2 pointernr c a306 popup popstart2 event button 0, do_start3 @popstart2 @width=440 @x=20 @y=-100 One battery is positioned in the Wheatfield, and guarded by a line of infantry... @do_start3 pointernr c a307 popup popstart3 event button 0, do_start4 @popstart3 @width=440 @x=20 @y=-100 ...while a second battery has moved into position south of the approaching Union brigade. This battery will be able to hit the enemy with devastating flanking fire. @do_start4 selectunit b311 pointernr c b311 popup popstart4 event button 0, do_start5 @popstart4 @width=440 @x=20 @y=-100 This regiment is in Skirmish formation, ideal for harrying the enemy and slowing their advance. @do_start5 relocmap 20,59 event unit f, retreats, do_skirmretreat event time 4, do_goart ;unit e, retreats, do_artfiring EVENT UNIT e, ROUTS, DO_EROUT1 event vpsite G, u, do_vplost event vpsite K, u, do_vplost @do_goart event unit c a307, fires, do_artfiring @do_skirmretreat selectunit b311 pointernr c b311 popup popskirmretreat event button 0, done @popskirmretreat @width=440 @x=20 @y=-100 Notice that skirmishers retreat quickly, but in forcing the Union troops to form battle lines they slow the enemy down. When your other troops engage, you may want to form these skirmishers into Line formation. @do_vplost popup popvplost event button 0, done @popvplost @width=440 @x=20 @y=-100 You have lost an Objective Site! Try to reform your men into a solid battle line to retake this ground. @do_artfiring selectunit a307 pointernr c a307 popup popartfiring event button 0, done event button 1, do_art1 @do_artfiring2 selectunit a307 popup popartfiring event button 0, done event button 1, do_art1 @popartfiring @button=ABOUT ARTILLERY @width=440 @x=20 @y=-100 This battery is hitting the Union line with flanking fire. The fact that this battery is on higher ground than the enemy and hitting them from the flank means that the damage is particularly severe. @do_art1 popup popart1 event button 0, do_artfiring2 @popart1 @width=440 @x=20 @y=-100 An artillery battery is a group of cannons. Artillery must be Limbered to move and Unlimbered to fire, and it takes a little while to change from one to the other. If enemy infantry draws near your artillery, make sure you have enough time to limber up and move away. As with all command bar buttons, you can right-click any of the artillery command buttons to find out what they do. @DO_EROUT1 pointernr lastunit POPUP POP_EROUT event button 4, done event button 1, do_stress event button 2, do_morale event button 3, do_rally @DO_EROUT POPUP POP_EROUT event button 4, done event button 1, do_stress event button 2, do_morale event button 3, do_rally @POP_EROUT @button = STRESS @button = MORALE @button = RALLYING @button=OK @width=440 @x=20 @y=-100 You have routed an enemy unit. With artillery fire coming from two directions, this Union brigade will have a difficult time advancing on your position. @do_stress popup popstress event button 0, do_erout @popstress @width = 440 @x=20 @y=-100 Stress is caused by enemy fire, movement as skirmishers, and double quick movement. When enough stress is inflicted on an enemy unit, it will retreat or rout, fleeing the battle. @do_rally popup poprally event button 0, do_erout @poprally @width = 440 @x=20 @y=-100 When a unit has retreated or routed it can be rallied by letting it remain away from the fighting. Troops will rally faster if there is a commander nearby. Rallying lowers the unit's stress so it can fight again. @do_morale popup popmorale event button 0, do_erout @popmorale @width=440 @x=20 @y=-100 A regiment's ability to stand and fight is determined by its morale (for friendly units, the morale is shown in the morale bar at the bottom of the screen). Higher morale means the unit can withstand more stress. See the Info menu for more information on morale. @done @